![]() ![]() You control one at a time but with a press of a button you can cycle between each of your boats to take control of them, which is very quick, easy, and allows you to jump to the ship best suited for your current challenge. There come in multiple different sizes and types ,each with their own stats. For example, I found, that a front mounted long range ballista was very useful at whittling down enemy ships, who on my playthrough very rarely had the ability to fire from the rear, making you practically invulnerable, and allowing an easier takedown.Ī major part of the game revolves around creating your own fleet of four. The good news is that the weapons all feel different, and there’s joy to be had in discovering which weapons in which combinations work best for you. They each inflict different damage, have a different fire rate, and different reload times. There are multiple different types of weapons to outfit your ships with – from gatling guns to standard canons. But, in practice it is made up of different weapon choices and placements giving added complexity. It’s a much simpler concept to grasp than the traversal in theory: aim your cannons and pull the trigger. I found myself stealing moments between other games to have a calming sail.Ĭombat is mostly, but not exclusively, ship to ship. Exploration is where this game is exceptionally good and the developers have done a great job of making it fun and rewarding, through your exploration you discover items of interest, characters, hidden areas and in some cases story progression. The sailing system is this game’s greatest strength, and at every opportunity it implores you to use it. With practice, this mechanic becomes second nature and brings a great feeling of success when you accurately use it to win a battle or manoeuvre a tight situation. To adjust your sails you must move the indicator into the ever moving green bar on your HUD. There are several elements that indicate to the player the nature of the wind, the wind direction indicated on your compass, through floating white lines in the air and arrows on the mini map. ![]() Each section of the game has wind travelling in different directions, as the player you must learn to adjust your sails to make the best use of the wind. There is a hint of Wind Waker to the look and feel of the game, with you taking control of a single ship at a time, but with an added semi-realistic wind mechanic. ![]() The moment to moment gameplay is all about sailing the sea by managing how your sails interact with the wind system. It’s an engaging enough story to send you on your adventure, but there are no deep character arcs or narrative beats, but this all feels intended, allowing a breezy adventure. The arrival of the mysterious purple Deadrock a rock with the ability to power machines, super-charge weapons and control sea creatures, sets you on a quest of discovery and survival. Sail Forth begins by dropping you off in a small boat alone in the middle of the sea, after a brief tutorial you set off on your adventure meeting colourful and amusing characters, from strange fish bowl headed salesmen, submarine piloting frogs, to mysterious otherworldly lighthouse keepers. All coming together in a fun whimsical journey. Sail Forth lets you take control of your own pirate fleet in a colourful, 3D survival adventure through the high seas, meeting strange beings, battling pirates, and monstrous creatures.
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